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Plugins / EnchantsForge

Enchant Orbs

Enchant Orbs

Enchant Orbs are special consumable items that drop from hostile mobs and can be applied to any enchanted item to add a random custom enchantment. They come in 3 tiers with different drop chances and rarity pools.


What Are Enchant Orbs?

Enchant Orbs (an EFV2Addon feature) are mob drops that add a random enchantment — from the EnchantsForge + EFV2Addon enchantment pool — to an existing enchanted item. The tier of the orb determines which enchantments can be rolled — higher tier orbs have access to rarer enchantments.

Rename notice: EFV2Addon was previously released as "CustomEnchantsV2". The base plugin is now called EnchantsForge (formerly CustomEnchants).


Orb Tiers

Tier Drop Chance Drops From Rarity Pool
Common 0.5% All hostile mobs COMMON 70% / UNCOMMON 25% / RARE 5%
Rare 0.1% All hostile mobs UNCOMMON 40% / RARE 45% / EPIC 15%
Mythic 0.01% Special bosses only EPIC 60% / LEGENDARY 40%

Drop Chance Details

Common Orb

Drop Chance: 0.5% (1 in 200 kills)
Drops From: All hostile mobs
Rarity Pool:
  ├─ COMMON enchants:   70%
  ├─ UNCOMMON enchants: 25%
  └─ RARE enchants:      5%

Rare Orb

Drop Chance: 0.1% (1 in 1,000 kills)
Drops From: All hostile mobs
Rarity Pool:
  ├─ UNCOMMON enchants: 40%
  ├─ RARE enchants:     45%
  └─ EPIC enchants:     15%

Mythic Orb

Drop Chance: 0.01% (1 in 10,000 kills)
Drops From (special mobs only):
  ├─ WITHER
  ├─ ENDER_DRAGON
  ├─ RAVAGER
  └─ WARDEN
Rarity Pool:
  ├─ EPIC enchants:      60%
  └─ LEGENDARY enchants: 40%

Note: The Mythic Orb has an extremely low drop chance and only drops from 4 specific boss-type mobs. It is designed to be a very rare and prestigious item.


How to Apply an Enchant Orb

Applying an orb is a simple two-hand interaction:

Step 1: Hold the item you want to enchant in your MAIN HAND
         (must already have at least 1 enchantment — vanilla or custom)

Step 2: Hold the Enchant Orb in your OFF-HAND

Step 3: Right-click

Result: A random enchantment from the orb's rarity pool is applied to your item!

Warning: The enchantment rolled is random — you cannot choose which enchantment you receive. Make sure your item is compatible with the possible enchantments in the rarity pool.

Note: If the rolled enchantment conflicts with an existing enchantment on the item, a different enchantment will be rolled. If no valid enchantment can be applied (all conflict), the orb is returned.


Admin: Giving Orbs

Admins can give orbs to players:

# Give a Common orb to PlayerName
/ce orb give PlayerName common

# Give a Rare orb
/ce orb give PlayerName rare

# Give a Mythic orb
/ce orb give PlayerName mythic

Requires permission: enchantsforge.admin


Strategy Tips

Tip: Save Mythic Orbs for your best weapons — the LEGENDARY rarity pool contains the most powerful enchantments.

Tip: Common Orbs are great for experimenting on new gear since they're relatively easy to obtain.

Tip: Farm boss mobs (Wither, Ender Dragon) repeatedly for a chance at Mythic Orbs — they have the best enchantment pool.


Rarity Tier Definitions

For reference, the enchantment rarity tiers:

Rarity Examples
COMMON Reinforced I, Bait I, Pocket Anvil I
UNCOMMON Berserker I, Cleave I, Sapper I
RARE Withering II, Tree Feller II, Reflective II
EPIC Homing II, Thor's Plus II, Explosive I
LEGENDARY Death Cry I, Soulbound I, Haste Aura II

Note: Rarity tiers are defined per-enchant in the plugin. The exact placement of each enchant in rarity tiers may vary with plugin updates.


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