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Plugins / ShopForge

ShopForge

Shops you edit and reload with players online

ShopForge is a GUI shop plugin for Paper and Spigot, 1.17 to 26.x. Each shop is a YAML file with its own categories, items, buy and sell prices and stock, and /shop reload applies changes with players online. Five finished shops with 230 items are copied onto your server the first time it starts, so /shop has something to sell straight away.

How it works in play

The five shops

Blacksmith (36 items), Farmer's Market (48), Wizard's Tower (48), Quarry (48) and Bazaar (50), each with its own colours, item names and lore. Edit their prices, delete the ones you don't want or use them as templates for your own.

Writing a shop

A shop is one file in plugins/ShopForge/shops/. This one has a single category with one item:

id: farmers-market
display-name: "<#7EC850>Farmer's Market"
size: 54
categories:
  produce:
    icon: WHEAT
    display-name: "Produce"
    items:
      - id: bread
        material: BREAD
        display-name: "Hearth Bread"
        lore:
          - "<gray>Crusty loaf, still warm."
        buy-price: 6
        sell-price: 2
        stock: -1            # -1 = unlimited
        stock-per-player: 0  # 0 = no limit

How to use it

  1. Install: put ShopForge in /plugins with Vault and an economy plugin, restart once and paste your licence key into config.yml. English is the default; set language: es for Spanish.
  2. Adjust the shops in plugins/ShopForge/shops/, or add new files.
  3. Apply changes with /shop reload. The next window a player opens has the new prices.
  4. Shopkeepers (optional, needs Citizens): select an NPC with /npc select and run /shop npc <shop>. Right-clicking the NPC opens that shop.

Commands and permissions

Placeholders

With PlaceholderAPI installed: %shopforge_total_spent%, %shopforge_total_earned% and %shopforge_transactions_count%.

Requirements

FAQ

Do I have to restart after changing a price?
No. Run /shop reload and the next window shows the new price.

Can I check what a player bought?
Yes. /shop log <player> lists their purchases and sales with amounts and prices.

Can an item be limited to one per player?
Yes. Set stock-per-player: 1. Add stock-refill-hours to choose when it refills.

Can I translate the messages?
Yes. English and Spanish are included in lang/, in MiniMessage, and missing keys fall back to English.

For questions or bug reports, use the discussion tab on this page or our Discord.

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